speaker-anna-marsh

Game Design Director
Tickity Boom Games

A game designer with 15+ years’ industry experience on a wide range of genres and platforms in both Publishing and Development, including Executive Designer on the Tomb Raider franchise for the TR: Anniversary and TR: Underworld instalments. As well as running Lady Shotgun, Anna also works as a freelance game design consultant, and writes, speaks, and lectures about game design.


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