photo-Paul-Gouge

CEO
Playdemic

An Economics graduate, Paul was an investment banker before co-founding his first games company, BattleMail in 1999. BattleMail, a free-to-play, virally distributed, PVP technology, used SMS and email as its data transport to support a range fully animated cross platform games. At its peak BattleMail had 1m active players, was pre-installed on 17m Siemens Mobile Phones and all Virgin Atlantic aircraft.

After the sale of BattleMail to (M)Forma, Paul went on to co-found Rockpool Games and over the next 5 years, with Paul as CEO, Rockpool grew to be one of Europe’s leading mobile game developers. With a team of 80 it created titles for the likes of Sega, THQ, Codemasters, EA, and Eidos, working on Top 10 properties such as Sonic The Hedgehog, Super Monkey Ball, WWE, Tomb Raider, ToCA Racedriver, SpongeBob SquarePants, and Worms.

Rockpool was acquired by Eidos/Square Enix in 2007 with Paul heading up Eidos Play, Eidos’s Casual division until February 2009. In late 2009, Paul co-founded Playdemic as a free-to-play games studio, launching its first title, Gourmet Ranch, in July 2010. Playdemic has enjoyed great success with its two lead franchises with each achieving over 1m DAU and significant monetisation. Playdemic employs 65 at its Manchester studio and will release two new titles for iOS and Android in Q1 2015. Paul is CEO of Playdemic but has also invested in a number of other games and technology businesses.


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