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Co-Founder & CCO
Seismic Games

Eric “Giz” Gewirtz is the Chief Creative Officer at Seismic Games and has worked in the games industry for twenty years. He began his career at Activision, working on the design of real time strategy games Dark Reign, Dark Reign: Rise of the Shadowhand, and Star Trek: Armada. He continued on at Pandemic Studios as Lead Designer on Star Wars: Clone Wars before becoming a Project Lead on Star Wars: Battlefront 1 & 2 and Lord of the Rings: Conquest.

As co-founder and CCO of Seismic Games since 2010, Giz manages the creative design of multiple games at the studio. He has worked on the design for Call of Duty: Clan Wars, Skylanders: Battlecast, CelebrityMe, and several unannounced projects in development. Giz is also an active screenwriter with credits on feature films for Twentieth Century Fox, the award winning short film, Inside, and the TV show Supernatural.


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