As WebGL improves, HTML5 games have the potential to rival native mobile games. Since 2014, Flying Sheep Studios has been making high-quality web games. As browsers have grown stronger, the ambitiousness of the projects has grown. This talk walks you through the studio’s project pipelines using open source and its proprietary software to give you a window into the development process. The discussion also includes comparisons with other technologies and explains where mainstream engines such as Unity fall short. This is a talk co-presented with a developer, as we go through the tools and technologies we both need for the full development of our projects.