Narrative Designer
Remedy Entertainment
Brooke has worked on the Apple Award-winning narrative puzzle game, The Gardens Between (The Voxel Agents) and on the Australian story-book gem, Paperbark (Paper House). She has also consulted on a number of mobile titles, including the BAFTA-winning game, Florence (Mountains). She received the MCV Pacific XBOX Creative Impact Award for her work in the games industry. Brooke recently moved to Finland where she works at Remedy Entertainment on Control and Vanguard, an experimental, live game title.