Growing up in the 80s and 90s, Harry developed a strong passion for gaming early on. Though mostly a console gamer, he also spent countless hours (and quarters) at the arcades at the time, which largely shaped his creative sensibilities and inspired him to make games himself one day. Starting his career as a programmer with an undying passion for game design, Harry’s appreciation of classic gameplay values made him a perfect fit for Housemarque, where he has played his part in keeping the arcade spirit alive for the past 10+ years. In recent years, he acted as Lead Programmer for PS4 launch title Resogun, and later went on to direct its two expansions, Heroes and Defenders. He made his debut as Game Director with the critically acclaimed Nex Machina. Currently Harry is working on Housemarque’s top-secret, unannounced AAA Project.