Our globe-trotting indie developer competition has ventured forth into the PC/console space and, following our first PC pitches in 2018 and 2019, what better place to continue the PC Indie Pitch journey than Pocket Gamer Connects London 2020?
Based on our leading Big Indie Pitch series, this unique speed dating format competition gives each developer five minutes with each panel of experts, meaning entrants get genuine constructive feedback from the event. For more information – download the media pack here. The winner further earns editorial coverage on PCGamesInsider.biz, alongside the chance to impress our other journalists in attendance, making this a great chance to get you, your studio, and your game played by the media – alongside potentially winning a share of a large Steel Media marketing package.
What? How? Who?
The PC Indie Pitch couldn’t be simpler. We’re inviting indie developers of all shapes and sizes along to pitch their games to our teams of tame journalists and industry judges.
Up to 20 teams will run the gauntlet, giving their all in quickfire five-minute pitches to demonstrate that their title is worth of The PC Indie Pitch crown.
The basic criteria:
• You can pitch games for PC, Mac, Linux, and console
• You can pitch unfinished games
• You can pitch your game even if you’ve pitched it at a previous Indie Pitch
• We prefer unreleased games, though we’re happy to see games that are out too
• Games must be presented by developers either via video or on laptop.
Fancy the chance of winning The PC Indie Pitch (or coming along to spectate and show your support)? Getting signed up couldn’t be easier: click here for more info and application.
Deadline for entries is midnight Monday 6th January 2020 – but places fill up so get your entries in sooner rather than later.