Join this session for lessons and tips about deploying voice-control of characters in your games. Wingman will share insights from deploying voice control in the new game ToolsUp! to help you create amazing player experiences with this new technology. You’ll learn the “do’s and don’ts” of voice-driven game play experiences, from voice-play for easier onboarding, to human/AI team-play modes. Voice can now be converted into character actions entirely within the game engine, so this is relevant to any game developer who wants to drop voice control modes and features into their games across mobile, console, and PC.