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CTO
Gram Games

In 2004, Engin started working in finance and backend, and made the transition to the Istanbul-based game and entertainment company ‘Yogurt Technologies’ in 2006 as a software developer. Engin became the CTO of the company in 2008. The team received VC funding in order to build a browser based virtual world and a 3D Engine on top of Adobe Flash.

In 2015, Engin joined Gram Games as Head of Technology to scale up the development team and processes. He worked with the team on development of Gram’s own infrastructure, analytics, ab tests, game related systems, and much more. Last year, he became CTO of Gram Games and is mostly focused on optimising the development team and processes to keep up to speed with Gram’s needs and agile company structure.


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