In this session, we’re going to cover messenger/social platforms as another possibility for such trend as hypercasual games. What are the advantages and disadvantages of embedded gaming, how these can be effectively used and how we built and used an unified solution, which helps to deploy games to the platforms much faster (essentially “a platform inside a platform”)?

Location: Date: July 18, 2019 Time: 2:40 pm - 3:00 pm Filipp Karmanov Founder & CEO Black Snowflake Games Filipp Karmanov