Game designer & creative director
Freelance
Pascal has been working as game designer since 1995 for studios and publishers like Activision, SCEE and Ubisoft. He was lead game designer on Alone In The Dark – The New Nightmare and lead Level designer on the multiplayer versions of both Splinter Cell – Pandora Tomorrow and Chaos Theory. Leveraging his console design experience, he now mostly works on mobile games.
His first game for mobile platforms, The One Hope, was published in 2007 by the publishers Gmedia and received the Best In Gaming award at the 2009 Digital Media Awards in Dublin. Pascal is a regular contributor to Gamasutra and gives workshops throughout Europe.