Hailing from the days of feature phone games, where he was porting J2ME, BREW, and BlackBerry games to over 500 different devices, Mohammad has been involved with mobile games from the infancy of the industry. Mohammad has worked on over 50 mobile games; many of them large brands. He has coded, designed, project managed, and produced games over his broad career. Now responsible for Directing all Magmic game production both internally and externally, Mo manages a team of Producers and maintains relationships with companies across the globe to execute on the Magmic pipeline. Mohammad is very interested in building maintainable, capable, and effective production pipelines using internal and external teams.