We’ve been developing War Robots, a mobile free-to-play shooter game, for 5 years at Pixonic. Vladimir Krasilnikov, CPO at Pixonic, shares the experience of focusing the vision in the game studio caught in between the desire to maintain a sustainable business model of the game and the need for quick growth of user acquisition budget.

This talk might be most useful to game producers responsible for growing a successfully released GaaS, game designers seeking references to their free-to-play monetization ideas, and live operations specialists facing similar growth challenges in their games.

Location: Date: July 17, 2019 Time: 2:00 pm - 2:40 pm Vladimir Krasilnikov Head of Game Design Pixonic Vladimir Krasilnikov