Co-Founder & CCO
Craig is an award winning, 20-year game industry veteran formally with LucasArts, TinyCo, Vicarious Visions, and Parallax Software. He is responsible for developing some of Hollywoodís biggest hit games including Family Guy: The Quest for Stuff, Pixarís Finding Nemo, and leadership in the storied Star Wars franchise. At LucasArts, Craig oversaw the development of titles including Star Wars: 1313, Kinect Star Wars, Monkey Island: Special Edition series, and Tales of Monkey Island. He is a member of the Producers Guild of America and previously produced a series of successful titles at Vicarious Visions and the critically acclaimed Descent series at Parallax Software.