William “Bill” Grosso has been helping games become more profitable for almost a decade. A seasoned technology veteran, Bill has two decades of experience in building innovative, customer-centric products and delivering high performance software. Bill is also well-known as an expert in both big data and predictive analytics. He has spoken at many industry events, most recently at the Wolfram Data Summit and nucl.ai, where he keynoted the Advanced Analytics and Data Science track. In his previous role as CTO and SVP of Product at Live Gamer, Bill provided a scalable micro-transaction platform to leading industry clients such as EA, Sony Online, and Take 2. He’s held executive positions in both engineering and product organizations and been a researcher in artificial intelligence at Stanford University. He has written two books on software design, translated a book on hyperbolic geometry, and has authored or co-authored more than 40 scientific publications. Bill has a B.S. in Economics from SUNY StonyBrook and M.A. in Mathematics from UC Berkeley.