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Aurora Finalist Showcase:
October 8 @ 12:00 – Track Room 2

PGC Helsinki 2025 will honour industry-leading women whose vision, talent, leadership and more are making their mark in every corner of the Nordic region.

The Nordic games industry is bursting with talent, creativity, innovation and at the heart of it are women whose work inspires, challenges, and pushes the medium forward. From visionary artists and immersive sound designers to brilliant writers, programmers, producers, and trailblazing entrepreneurs, women are making their mark in every corner of our sector.

We will be celebrating and spotlighting a selection of these industry-leading women at Pocket Gamer Connects Helsinki 2025, showcasing their contributions to an audience of developers, publishers, investors, journalists and more from around the world.

Additionally, PGC Helsinki will host a dedicated track as part of its two-day conference content – more details soon.

If you know someone whose contributions deserve to be recognised – whether they’ve crafted breathtaking worlds, built inclusive communities, led groundbreaking projects, or inspired others to dream bigger – we want to hear about them.

This recognition is open to anyone who identifies as a woman, and non-binary people who are comfortable to be identified as part of a group of women. Nominees must be working in the Nordic region, but they can be from any part of the games industry.

Submit your nomination via the link below and help us celebrate the women shaping the future of games in the Nordic region.

If you have questions: [email protected]

UPDATE: Thank you to everyone who nominated. We have processed all entries and will be reaching out to our shortlisted nominees. 

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Supported by Women in Games

Women in Games is a not-for-profit organisation founded in 2009 when women numbered only 6% of the Games Industry workforce. In 2020 we have a global average statistic of 22%. In a recent survey of the global top 15 Games Companies, only 16% of women are represented in the executive teams. The number of women working in any role or competing in esports is around 5% or 1 in 20. Yet approximately 50% of players globally are women, so we still have a long way to go in achieving a representative games and esports industry and better understanding on how to do that.

Find out more (and donate) at www.womeningames.org.