What kind of interactive streams are possible for future games, and how will this change our notion of Esports? As technology advanced, new forms of engagement, monetisation and experiences become possible, leading to entirely new games and potential audiences.

The session will include some past case studies as well as some hints for developers to consider when thinking about their own existing and new titles.
– Targeted audience: Game developers, creators interested in new technologies and live streaming.
– Takeaways A guide to creating new experiences over Twitch, YouTube etc.
– How to develop and think about monetisation for these Esport-like titles.

Location: Date: January 21, 2020 Time: 2:20 pm - 2:40 pm photo-Christopher-Cataldi Christopher Cataldi