Our Publisher SpeedMatch sessions pair developers, speed-dating style, with publishers and investors. Perfect for first contact meetings with new prospects

The SpeedMatch session enables shortlisted developers and publishers to make initial contact during a dedicated two-hour stint of speed-date style meetings.

These short meets aren’t obviously designed for closing a deal, but enable an initial contact that can be followed up with a longer meeting during or after the conference. (Of course, everyone is still free to make as many meetings as they’d like using the MeetToMatch Platform – free to all delegates.)

The SpeedMatch session is open to all qualifying attendees of Pocket Gamer Connects London. There’s no additional charge but there is a filtering process. If you’re interested in taking part simply fill in the application form available via the button below.

(Note: you need to have registered for PG Connects in order to be contacted – and eligible [i.e. a developer or publisher].)

Deadline for submissions is 23:59 Monday, January 15th, 2024


You will need to be registered for PG Connects London 2024 in order to take part. Not registered for PG Connects yet? Tsk. You can do so here.

(NOTE: The session is set to take place on Tuesday 23 January, 14:00-15:00. Pre-registration is essential. It will not be possible to walk in on the day. Please arrive 10 mins before the start to check in.)

  • The Big Indie Pitch, Publisher SpeedMatch and Money Maker events were amazing! Glad I attended and very glad you offered them.

    William MayfieldFricknFrack Games / CEO
  • The team at Steel Media are awesome! Giving developers a chance to pitch their games to press and publishers at these events in a relaxed and comfortable atmosphere is worth its weight in gold and I recommend that any developers that haven’t done it before sign up asap for one of their events!

    Justin FrenchDream Harvest Games / Founder & CEO
  • As a publisher, the Very Big Indie Pitch is an invaluable way to meet many talented developers and get an early look at their exciting projects.

    Stephen LeeDECA Games / Head of Business Development
  • Essential conference for devs and emerging publishers in a fast-changing PC games marketplace.

    Stu DinseyCurve / Chairman
  • A super thanks to you. This PGC was the best game industry event for us, out of all physical and other online events ever. I got three to four publishers who want to make the next UA test for us plus other connections.

    Sami LiukkaHeavyweight Rex / CCO