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Our Publisher SpeedMatch sessions pair developers, speed-dating style, with publishers and investors. Perfect for first contact meetings with new prospects

The SpeedMatch session enables shortlisted developers and publishers to make initial contact during a dedicated two-hour stint of speed-date style meetings.

These short meets aren’t obviously designed for closing a deal, but enable an initial contact that can be followed up with a longer meeting during or after the conference. (Of course, everyone is still free to make as many meetings as they’d like using the MeetToMatch Platform – free to all delegates.)

The SpeedMatch session is open to all qualifying attendees of Pocket Gamer Connects London. There’s no additional charge but there is a filtering process. If you’re interested in taking part simply fill in the application form available via the button below.

(Note: you need to have registered for PG Connects in order to be contacted – and eligible [i.e. a developer or publisher].)

Deadline for submissions is 23:59 Monday, January 15th, 2024

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You will need to be registered for PG Connects London 2024 in order to take part. Not registered for PG Connects yet? Tsk. You can do so here.

(NOTE: The session is set to take place on Tuesday 23 January, 14:00-15:00. Pre-registration is essential. It will not be possible to walk in on the day. Please arrive 10 mins before the start to check in.)

  • The Big Indie Pitch, Publisher SpeedMatch and Money Maker events were amazing! Glad I attended and very glad you offered them.

    William MayfieldFricknFrack Games / CEO
  • The team at Steel Media are awesome! Giving developers a chance to pitch their games to press and publishers at these events in a relaxed and comfortable atmosphere is worth its weight in gold and I recommend that any developers that haven’t done it before sign up asap for one of their events!

    Justin FrenchDream Harvest Games / Founder & CEO
  • As a publisher, the Very Big Indie Pitch is an invaluable way to meet many talented developers and get an early look at their exciting projects.

    Stephen LeeDECA Games / Head of Business Development
  • Essential conference for devs and emerging publishers in a fast-changing PC games marketplace.

    Stu DinseyCurve / Chairman
  • A super thanks to you. This PGC was the best game industry event for us, out of all physical and other online events ever. I got three to four publishers who want to make the next UA test for us plus other connections.

    Sami LiukkaHeavyweight Rex / CCO