Today many game ideas are a direct response to industry trends, extensions on a known format or a combination of current successful games. Knowing when you need a prototype and what purpose it can serve when CPI is king can be a difficult balance. This talk is designed to give a brief insight into how to combine prototyping with data driven production.

Location: Date: January 21, 2020 Time: 2:40 pm - 3:00 pm Matthew-Buxton-500x500 Matthew Buxton