verybigindiepitch_logo_x300The Very Big Indie Pitch is a mammoth developer pitching competition open to all types of independent developers of mobile, wearables, VR, or handheld games, wherever they are based.

At the event a host of leading mobile game journalists will be gathered together with partner judges to run the rule over a selection of pre-filtered games.

The developers are allowed 4 minutes (3 mins pitch, 1 min Q&A) to pitch to each journalist table in a ‘speed dating’ style. Once everyone has pitched, the journos confer and pick the finalists who progress through to pitch live to an expert panel of judges for the Grand Prize.

Aside from the chance to get their game in front of the leading media influencers and potential publisher partners, this VERY Big Indie Pitch also rewards the top developers with a share of a promotional prize package worth $7,000.

There’s more. The event is sponsored by Samsung, Chillingo, Amazon Appstore, and Mobilize, with the latter supplying an additional prize and award for the ‘Best Game in Beta’ – see details below.

Meanwhile Amazon will also contribute to the VBIP prize, awarding extra goodies for the winning teams:

1st place: Fire TV + game controller
2nd place: Amazon Fire tablet
3rd place: Fire TV stick

Courtesy of our friends at Mobilize…

Pilot Soft Launch Package prize will include:

  •      Pilot Soft Launch
  •      $3,000 value
  •      1,000 active players in your game
  •      Dashboard showing real-time player data
  •      Player feedback from surveys

For more information about the price visit pilotsoftlaunch.com

PLEASE NOTE:
VERY BIG INDIE PITCH SUBMISSIONS FOR PGC LONDON ARE NOW CLOSED

You can find more details about the event and previous pitchers and winners here: BIP INFORMATION PACK.

Submissions to the PGC London Very Big Indie Pitch are now closed.

Entries need to be in by 11th December 2015 (but the earlier, the better as places go fast).

 

The VBIP schedule currently looks a little something like this (please note times are TBC):

 

MONDAY 18TH JANUARY 2016

12:00pm – Registration
12:45pm – Representatives from the VBIP sponsors, and fellow judges, introduce themselves
1:00pm – Pitching begins
5:45pm – Pitching ends, judging begins
6:00pm – Very Big Indie Pitch FINALISTS announced

TUESDAY 19TH JANUARY 2016

9:30am-5:00pm – Very Big Indie Pitch Finalists Showcase (PGC delegates try out games and vote for their favourite)
6:00pm – Very Big Indie Pitch FINAL (Winners announced live on the main track stage)

 

JUDGES

Andreas Hoffman – Senior Director Emerging Platforms, Samsung Developer Connection
Ravi Belwal – Global Partner Manager – Games, Samsung Developer Connection
Mike Bithell – Developer, Mike Bithell Games
Dan Grey – Developer, Ustwo
Nicoll Hunt – Developer, I Fight Bears
Matthew Annal – Managing Director, Nitrome
Oscar Clark – Evangelist, Unity
Jon Hare – CEO, Tower Studios
Luca Redwood – Developer, EightyEight Games
Andy Needham – Head of Studio, Chillingo
Oliver Kern – Chief Mobilizer, Mobilize
Peter Heinrich – Developer Evangelist, Amazon
Mike Hines – Developer Evangelist, Amazon
Keith Joyce – Editor-in-chief, VR Focus
Jon Tustain – London Correspondent, RoadtoVR
Colin MacDonald – Games Commissioner, Channel 4
Bob Heubel – Sr Manager Games Development, Immersion
Oliver Slipper – Co-Founder & CMO, Masomo
Bertie Mills – MD, Virtual Umbrella
Alysia Judge – Editor, AppsSpy
Glen Fox – Writer, 148Apps
Mark Brown – Editor, Pocket Gamer
James Gilmour – Video Editor, AppsSpy / Steel Media
Harry Slater – Reviews, Pocket Gamer
Ray Wilmott – Community Manager, Steel Media

Sponsored by

VERY BIG INDIE PITCH RULES:
  • All indie mobile, wearables, VR, or handheld game developers welcome
  • Please make one submission pitch once per company. Multiple people from the same company are welcome to make the pitch
  • Your game doesn’t have to finished (we prefer to see unreleased games but we’re happy to see titles that are out too)
  • You can pitch your game even if you’ve pitched it at a previous BIP
  • You will have 3 minutes to pitch. Practice your pitch, get it down to 3 minutes to allow 1 minute for questions. Here are some great tips on how to prepare for the Big Indie Pitch
  • Come prepared. Business cards, stickers, info sheets, etc. Most importantly, bring your game on a mobile device with a 4G connection (if applicable)
  • All entrants selected for the VBIP receive a free PGC London ticket for them and a colleague (additional tickets for other team members are available at a discounted rate)