PLEASE NOTE:
VERY BIG INDIE PITCH SUBMISSIONS FOR PGC LONDON ARE NOW OPEN

verybigindiepitch_logo_x300The Very Big Indie Pitch is a mammoth developer pitching competition open to all types of independent developers of mobile, wearables, or handheld games, wherever they are based. (If you’re pitching a VR/AR game, head over to our XR Indie Pitch. If PC, the PC Indie Pitch awaits.)

At the event – made possible by our friends at Jagex – a host of leading mobile game journalists will be gathered together with partner judges to run the rule over a selection of pre-filtered games.

The developers are allowed 4 minutes (3 mins pitch, 1 min Q&A) to pitch to each journalist table in a ‘speed dating’ style. Once everyone has pitched, the journos confer and pick the finalists who progress through to showcase on Day 2 of the conference, before the winners are announced at the end of the event.

Aside from the chance to get their game in front of the leading media influencers and potential publisher partners, this VERY Big Indie Pitch also rewards the top developers with a share of a promotional prize package worth $7,000.

You can find more details about the event here:

Submissions to the PGC London 2018
Very Big Indie Pitch are now open.

The VBIP schedule currently looks a little something like this (please note times are TBC):

 

MONDAY JANUARY 22, 2018

12pm – Registration
1.30pm – Representatives from the VBIP sponsors, and fellow judges, introduce themselves
1.45pm – Pitching begins
5.45pm – Pitching ends, judging begins
6pm – Very Big Indie Pitch FINALISTS announced

TUESDAY JANUARY 23, 2018

9.30am-5pm – Very Big Indie Pitch Finalists Showcase
5.30pm – Very Big Indie Pitch FINAL (Winners announced live on the main track stage)

 

JUDGES

TBC

PREVIOUSLY AT THE VERY BIG INDIE PITCH…

Sponsored by

VERY BIG INDIE PITCH RULES:
  • All indie mobile, wearables, or handheld game developers welcome (VR/AR and PC developers are encouraged to enter our XR Indie Pitch, and PC Indie Pitch, respectively)
  • Please make one submission pitch once per company. Multiple people from the same company are welcome to make the pitch
  • Your game doesn’t have to finished (we prefer to see unreleased games but we’re happy to see titles that are out too)
  • You can pitch your game even if you’ve pitched it at a previous BIP
  • You will have 3 minutes to pitch. Practice your pitch, get it down to 3 minutes to allow 1 minute for questions. Here are some great tips on how to prepare for the Big Indie Pitch
  • Come prepared. Business cards, stickers, info sheets, etc. Most importantly, bring your game on a mobile device with a 4G connection (if applicable)
  • All entrants selected for the VBIP receive a free PGC London ticket for them and a colleague (additional tickets for other team members are available at a discounted rate)