PLEASE NOTE:
VERY BIG INDIE PITCH SUBMISSIONS FOR PGC LONDON ARE NOW CLOSED

verybigindiepitch_logo_x300The Very Big Indie Pitch is a mammoth developer pitching competition open to all types of independent developers of mobile, wearables, or handheld games, wherever they are based. (If you’re pitching a VR game, head over to our VR Indie Pitch.)

At the event – made possible by our friends at Samsung Developer Connection, Amazon Appstore, Chillingo, YoYo Games, and Gismart – a host of leading mobile game journalists will be gathered together with partner judges to run the rule over a selection of pre-filtered games.

The developers are allowed 4 minutes (3 mins pitch, 1 min Q&A) to pitch to each journalist table in a ‘speed dating’ style. Once everyone has pitched, the journos confer and pick the finalists who progress through to pitch live to an expert panel of judges for the Grand Prize.

Aside from the chance to get their game in front of the leading media influencers and potential publisher partners, this VERY Big Indie Pitch also rewards the top developers with a share of a promotional prize package worth $7,000.

You can find more details about the event here:

Submissions to the PGC London 2017
Very Big Indie Pitch are now closed.

The VBIP schedule currently looks a little something like this (please note times are TBC):

 

MONDAY 16TH JANUARY 2017

12:00pm – Registration
1:30pm – Representatives from the VBIP sponsors, and fellow judges, introduce themselves
1:45pm – Pitching begins
5:45pm – Pitching ends, judging begins
6:00pm – Very Big Indie Pitch FINALISTS announced

TUESDAY 17TH JANUARY 2017

9:30am-5:00pm – Very Big Indie Pitch Finalists Showcase (PGC delegates try out games and vote for their favourite)
6:00pm – Very Big Indie Pitch FINAL (Winners announced live on the main track stage)

 

JUDGES

Mihai Pohontu – Samsung Developer Connection
Nye Davies
– Amazon
Glen Fox
– Pocket Gamer
Emily Sowden – Pocket Gamer
Jon Hare – Tower Studios
Oscar Clark – Unity Technologies
Rich Keith – Yogscast
Dean Noakes – Indie Game Evangelist, Noaksey
Mario Viviani – Amazon
Pavel Hasanov – Gismart
James Cox – YoYo Games
James Bachelor – GamesIndustry.biz
Jupiter Hadley – YouTuber
Chris O’Kelly – Nexon Europe

PREVIOUSLY AT THE VERY BIG INDIE PITCH…

Sponsored by

VERY BIG INDIE PITCH RULES:
  • All indie mobile, wearables, or handheld game developers welcome (VR developers are encouraged to enter our VR Indie Pitch)
  • Please make one submission pitch once per company. Multiple people from the same company are welcome to make the pitch
  • Your game doesn’t have to finished (we prefer to see unreleased games but we’re happy to see titles that are out too)
  • You can pitch your game even if you’ve pitched it at a previous BIP
  • You will have 3 minutes to pitch. Practice your pitch, get it down to 3 minutes to allow 1 minute for questions. Here are some great tips on how to prepare for the Big Indie Pitch
  • Come prepared. Business cards, stickers, info sheets, etc. Most importantly, bring your game on a mobile device with a 4G connection (if applicable)
  • All entrants selected for the VBIP receive a free PGC London ticket for them and a colleague (additional tickets for other team members are available at a discounted rate)