PLEASE NOTE:
VERY BIG INDIE PITCH SUBMISSIONS FOR PGC LONDON ARE NOW CLOSED
The Very Big Indie Pitch is a mammoth developer pitching competition open to all types of independent developers of mobile, wearables, or handheld games, wherever they are based. (If you’re pitching a PC game, we’ll also be running our PC Indie Pitch – opening soon.)
At the event a host of leading mobile game journalists will be gathered together with partner judges to run the rule over a selection of pre-filtered games.
The developers are allowed 4 minutes (3 mins pitch, 1 min Q&A) to pitch to each journalist table in a ‘speed dating’ style. Once everyone has pitched, the journos confer and pick the finalists who progress through to showcase on Day 2 of the conference, before the winners are announced at the end of the conference.
Aside from the chance to get their game in front of the leading media influencers and potential publisher partners, this VERY Big Indie Pitch also rewards the top developers with a share of a promotional prize package worth $7,000.
You can find more details about the format for the event here:
Submissions to the PGC London 2019
Very Big Indie Pitch are closed.
The VBIP schedule currently looks a little something like this (please note times are TBC):
MONDAY JANUARY 22, 2018
12pm – Registration
1.30pm – Representatives from the VBIP sponsors, and fellow judges, introduce themselves
1.45pm – Pitching begins
5.45pm – Pitching ends, judging begins
6pm – Very Big Indie Pitch FINALISTS announced
TUESDAY JANUARY 23, 2018
9.30am-5pm – Very Big Indie Pitch Finalists Showcase
5.30pm – Very Big Indie Pitch FINAL (Winners announced live on the main track stage)
JUDGES
Mario Viviani, Appstore EU Evangelist – Amazon Appstore
Nick Ferguson, Business Developer – Amazon Appstore
Nye Davies, Business Developer – Amazon Appstore
Oscar Clark, Evangelist – Unity Technologies
Natalie Portier, COO – Appodeal
Martine Spanns, Owner – Tamalaki
Stephen Hey, Founder – Hey Stephen Hey
Eric Lagel, Senior Producer – Jagex
Jupiter Hadley, Digital Games Journalist – IndieGameJams.com
Dann Sullivan, Editor-in-Chief – Big Boss Battle
Aleric Heck, Founder – App Find
Dean Day, Founder & CEO – Greenlight Games
Chris Wickham, Video Game Music Composer – Chris Wickham Music
Benjamin Woolf, Chief Executive Officer – ANDi Games
Paul Flanagan, Advisor – Creative Mobiles
PREVIOUSLY AT THE VERY BIG INDIE PITCH…
- All indie mobile, wearables, or handheld game developers welcome (PC developers are encouraged to enter our PC Indie Pitch)
- Please make one submission pitch once per company. Multiple people from the same company are welcome to make the pitch
- Your game doesn’t have to finished (we prefer to see unreleased games but we’re happy to see titles that are out too)
- You can pitch your game even if you’ve pitched it at a previous BIP
- You will have 3 minutes to pitch. Practice your pitch, get it down to 3 minutes to allow 1 minute for questions. Here are some great tips on how to prepare for the Big Indie Pitch
- Come prepared. Business cards, stickers, info sheets, etc. Most importantly, bring your game on a mobile device with a 4G connection (if applicable)