Supercell’s mission is to create great games that as many people as possible play for years and that are remembered forever. We’re based in Helsinki, Finland, with teams in San Francisco, Seoul, Shanghai, and soon in London.
To date, we’ve released 6 games – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, Squad Busters – and killed dozens. Our teams are responsible for deciding what’s best for their game and the players, and this idea of independent cells is what Supercell’s culture is rooted in.